Hi everyone,
I updated my system today, I didn’t see if Steam was updated, but I guess so since it’s not launching anymore. Either with a wayland or Xorg session. I tried to reinstalled but it didn’t change anything.
I tried looking for similar problem (which are numerous) but couldn’t find any fix or similar consol output.
Steam refusing to open
Steam (and Steam-Native) won't launch
$ steam
steam.sh[6530]: Running Steam on endeavouros rolling 64-bit
steam.sh[6530]: STEAM_RUNTIME is enabled automatically
setup.sh[6604]: Steam runtime environment up-to-date!
steam.sh[6530]: Steam client's requirements are satisfied
[2023-07-07 14:51:08] Startup - updater built Jun 21 2023 21:17:38
[2023-07-07 14:51:08] Startup - Steam Client launched with: '/home/pcb-heavy/.local/share/Steam/ubuntu12_32/steam'
07/07 14:51:08 Init: Installing breakpad exception handler for appid(steam)/version(1687386907)/tid(6658)
Looks like steam didn't shutdown cleanly, scheduling immediate update check
[2023-07-07 14:51:08] Loading cached metrics from disk (/home/pcb-heavy/.local/share/Steam/package/steam_client_metrics.bin)
[2023-07-07 14:51:08] Using the following download hosts for Public, Realm steamglobal
[2023-07-07 14:51:08] 1. https://client-update.akamai.steamstatic.com, /, Realm 'steamglobal', weight was 1000, source = 'update_hosts_cached.vdf'
[2023-07-07 14:51:08] 2. https://cdn.cloudflare.steamstatic.com, /client/, Realm 'steamglobal', weight was 1, source = 'update_hosts_cached.vdf'
[2023-07-07 14:51:08] 3. http://media.steampowered.com, /client/, Realm 'steamglobal', weight was 1, source = 'baked in'
[2023-07-07 14:51:08] Checking for update on startup
[2023-07-07 14:51:08] Recherche de nouvelles mises à jour...
[2023-07-07 14:51:08] Downloading manifest: https://client-update.akamai.steamstatic.com/steam_client_ubuntu12
[2023-07-07 14:51:08] Manifest download: send request
[2023-07-07 14:51:08] Manifest download: waiting for download to finish
[2023-07-07 14:51:08] Manifest download: finished
[2023-07-07 14:51:08] Download skipped: /steam_client_ubuntu12 version 1687386907, installed version 1687386907, existing pending version 0
[2023-07-07 14:51:08] Nothing to do
[2023-07-07 14:51:08] Vérification de l'installation...
[2023-07-07 14:51:08] Performing checksum verification of executable files
[2023-07-07 14:51:09] Verification complete
(process:6658): GLib-GObject-CRITICAL **: 14:51:09.561: g_object_ref: assertion 'G_IS_OBJECT (object)' failed
(process:6658): GLib-GObject-CRITICAL **: 14:51:09.561: g_object_unref: assertion 'G_IS_OBJECT (object)' failed
XRRGetOutputInfo Workaround: initialized with override: 0 real: 0xe9238db0
XRRGetCrtcInfo Workaround: initialized with override: 0 real: 0xe9237500
GetWin32Stats: display was not open yet, good
Loaded SDL version 3.0.0-1782-g214d5daa3
(steam:6658): Gtk-WARNING **: 14:51:10.307: Unable to locate theme engine in module_path: "adwaita",
(steam:6658): Gtk-WARNING **: 14:51:10.311: Unable to locate theme engine in module_path: "adwaita",
GetWin32Stats: display was not open yet, good
ComputeStartupMode: found registry default startup mode: 0
Switching to desktopui, since -vgui was not specified
steamwebhelper.sh[6693]: Runtime for steamwebhelper: defaulting to /home/pcb-heavy/.local/share/Steam/ubuntu12_64/steam-runtime-heavy
steamwebhelper.sh[6693]: glibc >= 2.34, partially disabling sandbox until CEF supports clone3()
Could not connect to X session manager: None of the authentication protocols specified are supported
CAppInfoCacheReadFromDiskThread took 45 milliseconds to initialize
Failed to init SteamVR because it isn't installed
Assertion 'device' failed at src/libsystemd/sd-device/device-private.c:103, function device_get_tags_generation(). Aborting.
crash_20230707145111_26.dmp[6869]: Uploading dump (out-of-process)
/tmp/dumps/crash_20230707145111_26.dmp
/home/pcb-heavy/.local/share/Steam/steam.sh : ligne 798 : 6658 Abandon (core dumped)"$STEAMROOT/$STEAMEXEPATH" "$@"
[pcb-heavy@PCB-Heavy ~]$ crash_20230707145111_26.dmp[6869]: Finished uploading minidump (out-of-process): success = yes
crash_20230707145111_26.dmp[6869]: response: CrashID=bp-be5eb088-d0d5-4ed2-b37f-b99002230707
crash_20230707145111_26.dmp[6869]: file ''/tmp/dumps/crash_20230707145111_26.dmp'', upload yes: ''CrashID=bp-be5eb088-d0d5-4ed2-b37f-b99002230707''
I cannot grasp what is the error here. Can anyone help me ? Thanks a lot !
Same, I’m guessing it’s the latest kernel that’s causing it. I’ve tried reinstalling or using the open source nvidia drivers but no help. Only thing i haven’t tried is using an older kernel.
For me I can’t even launch games through Heroic Proton/ProtonGE, or at least while they are in the background they run normally but once in the foreground it freezes or just runs with 1FPS.
1 Like
Steam still works for me, I run it in a Flatpak though so that I don’t have to install any 32 bit libraries just to be able to run Steam and Lutris.
2 Likes
Its working fine for me on the LTS kernel, both 6.1.38-1-lts and 6.1.37-1-lts (2 separate machines.
I did have a problem launching steam when they updated the steam UI a short while ago, that turned out to be an issue with a xdg library. The solution was to remove it. xdg-desktop-portal-gnome
opened 05:32AM - 17 Jun 23 UTC
Distro Family: Arch
Archlinux fresh install (i thought that i mess up my previous instalation with s… ome libs and i've reinstall it)
bug1: Steam [can't start](https://steamcommunity.com/app/221410/discussions/0/6717729343875132306/). i can manage to start it after a few (10+) tries
this is how it looks from terminal (KDE Wayland)
```
steam
steam.sh[2425]: Running Steam on arch rolling 64-bit
steam.sh[2425]: STEAM_RUNTIME is enabled automatically
setup.sh[2499]: Steam runtime environment up-to-date!
steam.sh[2425]: Steam client's requirements are satisfied
[2023-06-17 08:20:48] Startup - updater built Jun 16 2023 01:41:16
[2023-06-17 08:20:48] Startup - Steam Client launched with: '/home/dan/.local/share/Steam/ubuntu12_32/steam'
06/17 08:20:48 Init: Installing breakpad exception handler for appid(steam)/version(1686880776)/tid(2550)
Looks like steam didn't shutdown cleanly, scheduling immediate update check
[2023-06-17 08:20:48] Loading cached metrics from disk (/home/dan/.local/share/Steam/package/steam_client_metrics.bin)
[2023-06-17 08:20:48] Using the following download hosts for Public, Realm steamglobal
[2023-06-17 08:20:48] 1. https://client-update.akamai.steamstatic.com, /, Realm 'steamglobal', weight was 1000, source = 'update_hosts_cached.vdf'
[2023-06-17 08:20:48] 2. https://cdn.cloudflare.steamstatic.com, /client/, Realm 'steamglobal', weight was 1, source = 'update_hosts_cached.vdf'
[2023-06-17 08:20:48] 3. http://media.steampowered.com, /client/, Realm 'steamglobal', weight was 1, source = 'baked in'
[2023-06-17 08:20:48] Checking for update on startup
[2023-06-17 08:20:48] Checking for available updates...
[2023-06-17 08:20:48] Downloading manifest: https://client-update.akamai.steamstatic.com/steam_client_ubuntu12
[2023-06-17 08:20:48] Manifest download: send request
[2023-06-17 08:20:49] Manifest download: waiting for download to finish
[2023-06-17 08:20:49] Manifest download: finished
[2023-06-17 08:20:49] Download skipped: /steam_client_ubuntu12 version 1686880776, installed version 1686880776, existing pending version 0
[2023-06-17 08:20:49] Nothing to do
[2023-06-17 08:20:49] Verifying installation...
[2023-06-17 08:20:49] Performing checksum verification of executable files
[2023-06-17 08:20:49] Verification complete
(process:2550): GLib-GObject-CRITICAL **: 08:20:49.972: g_object_ref: assertion 'G_IS_OBJECT (object)' failed
(process:2550): GLib-GObject-CRITICAL **: 08:20:49.972: g_object_unref: assertion 'G_IS_OBJECT (object)' failed
Loaded SDL version 3.0.0-1735-g2e465ae31
XRRGetOutputInfo Workaround: initialized with override: 0 real: 0xe836bdb0
XRRGetCrtcInfo Workaround: initialized with override: 0 real: 0xe836a500
/usr/share/themes/Breeze/gtk-2.0/widgets/entry:70: error: unexpected identifier 'direction', expected character '}'
(steam:2550): Gtk-WARNING **: 08:20:50.009: Unable to locate theme engine in module_path: "adwaita",
/usr/share/themes/Breeze/gtk-2.0/widgets/styles:36: error: invalid string constant "combobox_entry", expected valid string constant
GetWin32Stats: display was not open yet, good
GetWin32Stats: display was not open yet, good
steamwebhelper.sh[2602]: Runtime for steamwebhelper: defaulting to /home/dan/.local/share/Steam/ubuntu12_64/steam-runtime-heavy
steamwebhelper.sh[2602]: glibc >= 2.34, partially disabling sandbox until CEF supports clone3()
CAppInfoCacheReadFromDiskThread took 60 milliseconds to initialize
src/steamUI/steamuisharedjscontroller.cpp (529) : Failed creating offscreen shared JS context
src/steamUI/steamuisharedjscontroller.cpp (529) : Failed creating offscreen shared JS context
src/steamUI/steamuisharedjscontroller.cpp (529) : Fatal assert; application exiting
src/steamUI/steamuisharedjscontroller.cpp (529) : Fatal assert; application exiting
06/17 08:21:39 Init: Installing breakpad exception handler for appid(steam)/version(1686880776)/tid(2550)
assert_20230617082139_30.dmp[2751]: Uploading dump (out-of-process)
/tmp/dumps/assert_20230617082139_30.dmp
_ExitOnFatalAssert
[dan@archlinux ~]$ assert_20230617082139_30.dmp[2751]: Finished uploading minidump (out-of-process): success = yes
assert_20230617082139_30.dmp[2751]: response: CrashID=bp-7d9c3ce2-b958-45eb-8331-f6dd22230616
assert_20230617082139_30.dmp[2751]: file ''/tmp/dumps/assert_20230617082139_30.dmp'', upload yes: ''CrashID=bp-7d9c3ce2-b958-45eb-8331-f6dd22230616''
```
bug 2:When i manage to start steam i wanted to add a library folder to steam but here is another bug. there is no way to browse outside of "steam" folder.
the workaround was to manually edit that vdf (i think) file.
bug 3: when i've tried to add the icon of game to desktop the icon of the game is the steam icon. (now i'm trying to start steam again to see if it happens again for other games too). the game is from the library folder i manually added
edit: i manage to start steam after god know how many tries: Steam Version: 1686880776
2 Likes
A lot of people are pointing finger libgudev 238-1, it works just fine for me, though do note I am on nvidia and I do not have the lib32 variant of libgudev 238-1
https://www.reddit.com/r/archlinux/comments/14svphw/steam_coredumping_on_launch_after_updating_system
and
opened 11:00PM - 06 Jul 23 UTC
Distro Family: Arch
#### Your system information
* Steam client version (build number or date): 1… 687386907
* Distribution (e.g. Ubuntu): Archlinux
* Opted into Steam client beta?: No
* Have you checked for system updates?: Yes
* Steam Logs: [steam-logs.tar.gz](https://github.com/ValveSoftware/steam-for-linux/files/11973055/steam-logs.tar.gz)
* GPU: AMD Radeon RX 570 8GB
#### Please describe your issue in as much detail as possible:
Arch Linux recently updated the `libgudev` and `lib32-libgudev` packages to version `238` in accordance with the release upstream. After updating, Steam crashes during launch. I have included the last couple lines before the crash below:
```
[...]
steamwebhelper.sh[32091]: glibc >= 2.34, partially disabling sandbox until CEF supports clone3()
CAppInfoCacheReadFromDiskThread took 144 milliseconds to initialize
Failed to init SteamVR because it isn't installed
Assertion 'device' failed at src/libsystemd/sd-device/device-private.c:103, function device_get_tags_generation(). Aborting.
crash_20230706184645_26.dmp[32280]: Uploading dump (out-of-process)
/tmp/dumps/crash_20230706184645_26.dmp
[...]
```
Downgrading `libgudev` and `lib32-libgudev` to version `237-2` works.
#### Steps for reproducing this issue:
1. Update `libgudev` and `lib32-libgudev` to version `238-1`
2. Attempt to launch Steam
3. Steam aborts after updating and uploads a crash report
#### Temporary Workaround
Downgrading the `libgudev` and `lib32-libgudev` packages to version `237-2` is a temporarily workaround to get Steam to launch. The [downgrade AUR package](https://aur.archlinux.org/packages/downgrade) can be used to do this. Remember to update these packages when this issue is fixed.
@Cphusion the more I use arch, the more I start to understand why people insist flatpak is just better for user installed gui-apps
Edit: looks like someone on the github issue page more or less confirmed its the lib32 variant of libgudev 238 that’s the issue
I was using Flatpaks when I was using Fedora(I just switched to EndeavourOS two weeks ago) as well to avoid having to install 32 bit libs and because it’s nice to be able to run proprietary applications in a sandbox even though it’s not a perfect sandbox.
s88
July 8, 2023, 7:54am
7
Similar problem here but I can launch Steam fine but after system & Nvidia AUR update, I can launch Steam still but none the games will launch today eg Dead Space, creaks, Stray etc all wont launch…ie …the green play button just turns blue and nothing happens?? Everything was fine last night before I updated today?? Is there a fix?
A lot of people have problems with Steam now after recent updates. Here is a Issue-Thread on GitHub:
opened 11:00PM - 06 Jul 23 UTC
runtime
Distro Family: Arch
#### Your system information
* Steam client version (build number or date): 1… 687386907
* Distribution (e.g. Ubuntu): Archlinux
* Opted into Steam client beta?: No
* Have you checked for system updates?: Yes
* Steam Logs: [steam-logs.tar.gz](https://github.com/ValveSoftware/steam-for-linux/files/11973055/steam-logs.tar.gz)
* GPU: AMD Radeon RX 570 8GB
#### Please describe your issue in as much detail as possible:
Arch Linux recently updated the `libgudev` and `lib32-libgudev` packages to version `238` in accordance with the release upstream. After updating, Steam crashes during launch. I have included the last couple lines before the crash below:
```
[...]
steamwebhelper.sh[32091]: glibc >= 2.34, partially disabling sandbox until CEF supports clone3()
CAppInfoCacheReadFromDiskThread took 144 milliseconds to initialize
Failed to init SteamVR because it isn't installed
Assertion 'device' failed at src/libsystemd/sd-device/device-private.c:103, function device_get_tags_generation(). Aborting.
crash_20230706184645_26.dmp[32280]: Uploading dump (out-of-process)
/tmp/dumps/crash_20230706184645_26.dmp
[...]
```
Downgrading `libgudev` and `lib32-libgudev` to version `237-2` works.
#### Steps for reproducing this issue:
1. Update `libgudev` and `lib32-libgudev` to version `238-1`
2. Attempt to launch Steam
3. Steam aborts after updating and uploads a crash report
#### Temporary Workaround
Downgrading the `libgudev` and `lib32-libgudev` packages to version `237-2` is a temporarily workaround to get Steam to launch. The [downgrade AUR package](https://aur.archlinux.org/packages/downgrade) can be used to do this. Remember to update these packages when this issue is fixed.
Quote from GitHub (User: https://github.com/devkarthin ):
Here are some solutions that worked for me. I have only tested these on Arch Linux:
Installing lib32-libudev0-shim
This causes Steam’s version of libudev
to not load.
Installing lib32-libnm
Steam uses a library called libnm
. If a version of this library exists on the system, it uses it; otherwise, the one provided by Steam is used. libnm
makes calls to libgudev
, which subsequently makes calls to libudev
, causing the crash. Using a version of libnm
provided by Arch does not cause the crash.
Preloading/installing an older version of the libgudev
Older versions do not call the failing function.
I used Option 2. to solve this issue. Will check in a couple of days/weeks if it works again without this package. But after installing it Steam starts just fine again.
3 Likes
I tried the first one and it looks like *-shim is already installed on my machine for some reason, so no luck there.
Number 2 worked for me, I just am crossing my fingers that it doesn’t do anything funky to break my network connections I have a troubled history with the networkmanager package family
seeji
July 10, 2023, 1:57pm
10
Had this same problem yesterday after running updates.
Error was also
steamwebhelper.sh[10400]: glibc >= 2.34, partially disabling sandbox until CEF supports clone3()
Could not connect to X session manager: None of the authentication protocols specified are supported
Installing steam-native-runtime and letting steam reinstall proton solved the problem temporarily. Using steam-native-runtime is not recommended because it might break some games due to binary incompatibility and miss some needed libs.
For me installing lib32-libnm (yay -S lib32-libnm) solved the issue.
Is anyone having this problem when no Proton-enabled games are installed? For me, this issue never came up (only have native Linux or Electron-based games at the moment), libgudev
was upgraded on 7/9.
Thank you so much! I searched and found this answer. Steam now works!
1 Like
system
Closed
July 31, 2023, 9:35pm
14
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