Wine Crashes

I have a big problem with Lutris and wine. Every time i install a game or change the wineversion for a game i get this window 2021-08-30_10-09

This stay for hours i must kill all wineprocesses. I have several times all dependencies, wine and lutris new installed all configs deleted but nothing. On the lutris discord stays i should do !log or !logwine but then i wrote this in the terminal i get errors event not found. So if anybody can help me out to find the logs and look whats wrong by me it would be great.

You should be using a separate wine prefix for each game. Just pick an engine which works for the game in question and do not update it, unless you have to.

See @keybreak’s guide: Linux gaming [Guide]

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I have for all games a separate wineprefix. So this is not the problem. When i install a game with lutris it does automatic create a new prefix. At least for me.

You must have missed something, that shouldn’t be the case if Preffxes and Wine engines are truly separate from system ones.

Wine usually shows such window when you try to launch it with some other Wine engine, than it was previously configured for, in a given Prefix…

Have you used Lutris scripts to install games?
Perhaps they auto-update engines or something

I followed this install guide for all Dependencies. https://github.com/lutris/docs/blob/master/WineDependencies.md
This is a new problem last month i installed new games with Lutris. Now i can go to the same installers on the Lutris site and its hanging. Its the same when i create a prefix manually with Lutris.


these are the games i have installed and here you can see where the prefixes stored.

So i find a log now
lutris-wrapper: Cemu
Running gamemoderun /usr/bin/wine /home/blubb/Games/cemu/drive_c/Program Files (x86)/cemu_1.25.0/Cemu.exe
Initial process has started with pid 5250
Start monitoring process.
gamemodeauto:
esync: up and running.
002c:fixme:winediag:LdrInitializeThunk wine-staging 6.16 is a testing version containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when filing bug reports on winehq.org.
00bc:err:setupapi:create_dest_file failed to create L"C:\windows\system32\ucrtbase.dll" (error=80)
0024:err:environ:run_wineboot boot event wait timed out
0118:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 00000000011FFD70, 43) stub
0118:fixme:heap:RtlSetHeapInformation 00000000019E0000 0 000000000011EEB0 4 stub
011c:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 000000000259FE10
0118:fixme:wbemprox:client_security_SetBlanket 00000002419C2D60, 0000000001BFA970, 10, 0, (null), 3, 3, 0000000000000000, 0x00000000
0118:fixme:wbemprox:client_security_Release 00000002419C2D60
0118:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0128:fixme:service:I_ScRegisterDeviceNotification Notification filters are not yet implemented.
0128:fixme:service:I_ScRegisterDeviceNotification Notification filters are not yet implemented.
0128:fixme:msg:ChangeWindowMessageFilter c049 00000001
0128:fixme:msg:ChangeWindowMessageFilter 111 00000001
0154:fixme:ver:GetCurrentPackageId (000000000BBEFE10 0000000000000000): stub
Initial process has exited (return code: 0)
Monitored process exited.
All monitored processes have exited.
Exit with returncode 0

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Log doesn’t tell much, except it fails because some engine files seems to be broken…
Perhaps wine-staging 6.16 is bugged, try some other version

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this seems the case i testet it with 5-6 Lutris wine versions and this working fine as normal. thanks for all the help. :slight_smile:

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