Hi,
for my normal daily driving I use these settings:
LANG=de_DE.UTF-8
LANGUAGE=de:en_US
LC_ADDRESS=de_DE.UTF-8
LC_IDENTIFICATION=de_DE.UTF-8
LC_MEASUREMENT=de_DE.UTF-8
LC_MONETARY=de_DE.UTF-8
LC_NAME=de_DE.UTF-8
LC_NUMERIC=de_DE.UTF-8
LC_PAPER=de_DE.UTF-8
LC_TELEPHONE=de_DE.UTF-8
LC_TIME=de_DE.UTF-8
For certain games, I would like to use the caret key (^, to the left of 1 on my keyboard). However, in my system caret is configured to wait for a second key so that it accents that second key. However, putting some functionality on the caret key in a game would need to execute it as soon as the caret is pressed.
I think I understand that this would be done by giving the game a new LC_LANG with the “nodeadkeys” option. I was however never successful by just overwriting the LC_LANG variable for the games I tried that with.
Is there a better way to get that functionality?