I have a UHD screen and have set my cinnamon desktop to 150% scaling to make it a bit more usable for my liking. However I noticed scaling in steam and other apps like flameshot is completely off unless I set it back to 100% before launching.
e.g. in full screen the game will be partially rendered off screen.
Any way to make it work without needing to scale down before launching?
Commented on an issue upstream for the Steam problem which looks to be related.
opened 12:36AM - 18 Jun 21 UTC
I've just installed the latest version of Pop OS and I'm trying to play games on… steam. I use 1.5 fractional scaling as I have a decently sized 4k screen. However, all proton games (haven't tried not proton) on steam overflow the screen now. This does not happen if I switch back to 100% scaling. This wasn't happening while I was using Manjaro KDE just the other day on the same PC. Could it possible be something to do with x-wayland?
Using latest Proton-GE (but tried with Proton Experimental and got same results)
Tried with and without WINE_FULLSCREEN_INTEGER_SCALING=1, as I usually run games at 1080p.
I have an RX580
Using Kernel 5.12
Latest kisak-mesa ppa
The two games I tried were Solasta and The Legend of Tianding. I just noticed these are both Unity games so I will have to try non-unity. However, these same games ran fine on this same computer usinng Manjaro. Anyone have any ideas? Maybe there is at least a way to turn fractional scaling off for just steam and/or individual games to get around the issue. Using GDK_SCALE=1 for launching steam or the games launch option doesn't work.
I think to achieve fractional scaling Gnome will scale up then back down, I assume the games are being scaled up but not back down.
As for flameshot this was solved by folllowing the advice in https://github.com/flameshot-org/flameshot/issues/564