How do I know when BepInEx is running properly?

My issue concerns BepInEx mod. I ve been trying to get it to running in Heroes - Olden Era, and have determined that Steam is somehow breaking it. If I run the game within Steam, the mod does not seem to startup, but if I close Steam, and run the game within Wine I can see the mod startup in a small terminal window. At least the mod is starting now, but I m not sure it is doing what it is supposed to do. Is there a test I can do to show the BepInEx framework is working properly? (The mod that requires BepInEx is not working either. Is the reason why I m asking…)

you have to launch the game with a startup option in steam. Are you using the correct launch options according to the instructions?

So I need to run it in steam. OK. Do you by chhance have the launch option? That is the first I heard about that step. Nexus site instructions said nothing about launch options.

I’m not sure for your game, but this is for Hollow knight silksong which uses beepinex 5.4

WINEDLLOVERRIDES="winhttp=n,b" %command%

check the web for instructions on how to get mods running on linux for your game.
Also see if a different version of proton will work

That actually got BepInEx to work in Steam. The mod that requires BepInEx doesn t work still though. I m going to get a few more mods that require BepInEx so I can make sure it is working, and go from there. Thanks :+1:

I also found a reddit thread that mentions the same launch option