Ever since i switched to a Nvidia 1060 3GB i’ve been getting really bad performance out of it with weird bugs in almost every game, and none of that behaviour is present when playing the same games in Windows.
Fps drops to single digits when changing in game resolution, overblown gamma when the game resolution doesn’t match the monitor resolution, memory leak like behaviour (FPS gradually dropping when certain UI elements are displayed and removed in game)…
I installed the driver using the EndeavourOS tool for doing that. But i’ve had those issues on Arch before that too. Meanwhile, the integrated Ryzen 5600g chip worked great, even if it was very underpowered.
The issues are the same across proton versions too, so i can only narrow it down to either the driver, kernel, or some interaction between the two. And the issues are very specific arcoss different games, so it can’t be a coincidence, or game specific. For instance, changing the resolution drops the FPS to single digits until restart. In almost every game i tried, different games, different engines, different proton versions.
Is it possible to troubleshoot this somehow? Or is this just the case of “nvidia on linux”?
Using Xfce4, so it’s definitely not Wayland.
Here’s the bug report that i sent Nvidia, it goes more in-depth about the issue, and has a video of what happens.
Am i just out of luck and Nvidia needs to fix this, or can i do something about it myself?