TWM and gaming

Hi everyone, I’m mostly a lurker and rarely speak, but I’m interested in what tiling window managers work properly with WINE/Proton out of the box?

What I mean by this is, my first TWM was AwesomeWM and I guess I was lucky enough to have everything I need. In Awesome when switching workspaces/tags while the game is running, the game becomes minimized and since my config is based on rxyhn (with removed things that I don’t need) it has a ‘layout switcher’ that is basically an alt tab, so I’m able to get back to the game properly.
I tried DWM and LeftWM (both feel snappier than AwesomeWM) so far, and both of them have a problem where when I switch to a different workspace/tag and back, I’m left with black window with few pixels resembling a game, but the mouse actually triggers buttons that are in the black area of the window. Keep in mind that I don’t run my games in ‘windowed fullscreen’ mode and they work fine on Awesome, I know some games are ‘fixed’ when running in windowed mode (at least in DWM), but I would like to have the same behavior like in Awesome.
Maybe I’m just missing something, so any help would be appreciated.

Please note that I switched to linux full time about 2 months ago, before that I’ve been using it on my laptops that I used maybe 2-3 times a year (since ~2010, only during vacations), so I’m pretty much a newbie.

P.S. I don’t care about tiling being manual or dynamic, I prefer dynamic ones, but it’s not a big deal. I’m also planning to try things out on the wayland side (though my nvidia GPU may prevent me to be successful with that :slight_smile: )

Thank you for your time.

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