name of display: :1
X Error of failed request: BadValue (integer parameter out of range for operation)
Major opcode of failed request: 150 (GLX)
Minor opcode of failed request: 24 (X_GLXCreateNewContext)
Value in failed request: 0x0
Serial number of failed request: 62
Current serial number in output stream: 63
WARNING: [Loader Message] Code 0 : Layer VK_LAYER_MANGOHUD_overlay_x86_64 uses API version 1.3 which is older than the application specified API version of 1.4. May cause issues.
WARNING: [Loader Message] Code 0 : Layer VK_LAYER_MANGOHUD_overlay_x86 uses API version 1.3 which is older than the application specified API version of 1.4. May cause issues.
WARNING: [Loader Message] Code 0 : Layer VK_LAYER_NV_optimus uses API version 1.3 which is older than the application specified API version of 1.4. May cause issues.
WARNING: [Loader Message] Code 0 : Layer VK_LAYER_MESA_device_select uses API version 1.3 which is older than the application specified API version of 1.4. May cause issues.
ERROR: [Loader Message] Code 0 : setup_loader_term_phys_devs: Failed to detect any valid GPUs in the current config
ERROR: [Loader Message] Code 0 : setup_loader_term_phys_devs: Failed to detect any valid GPUs in the current config
ERROR: [Loader Message] Code 0 : setup_loader_term_phys_devs: Failed to detect any valid GPUs in the current config
ERROR: [Loader Message] Code 0 : setup_loader_term_phys_devs: Failed to detect any valid GPUs in the current config
ERROR: [Loader Message] Code 0 : setup_loader_term_phys_devs: Failed to detect any valid GPUs in the current config
ERROR at /usr/src/debug/vulkan-tools/Vulkan-Tools-1.4.303/vulkaninfo/./vulkaninfo.h:247:vkEnumeratePhysicalDevices failed with ERROR_INITIALIZATION_FAILED
Okay, so your GPU isnāt seen at all. I would do a sudo pacman -Syu
just to update everything (be prepared for anything) and restart. If you updated today and you didnāt restart yet, please do so now.
in reality, I update every day using eos-update --aur
and I did nothing today except watching series & I reboot every week on the weekend, sometimes 3 or 4 times in a row, when I used sudo pacman -Syu
, it asked to update
extra/egl-x11 1.0.0-1 0.14 MiB 0.04 MiB
extra/kcoreaddons 6.9.0-1 6.9.0-2 0.86 MiB 1.43 MiB
extra/kguiaddons 6.9.0-1 6.9.0-2 0.22 MiB 0.42 MiB
extra/knotifications 6.9.0-1 6.9.0-2 0.15 MiB 0.33 MiB
extra/kunitconversion 6.9.0-1 6.9.0-2 0.15 MiB 1.11 MiB
extra/kwidgetsaddons 6.9.0-1 6.9.0-2 2.91 MiB 4.21 MiB
extra/kxmlgui 6.9.0-1 6.9.0-2 0.71 MiB 1.45 MiB
multilib/lib32-libgpg-error 1.50-1 1.51-1 0.00 MiB 0.07 MiB
multilib/lib32-libtirpc 1.3.5-1 1.3.6-1 0.00 MiB 0.07 MiB
multilib/lib32-libxcursor 1.2.2-1 1.2.3-1 0.00 MiB 0.02 MiB
extra/nvidia-dkms 565.77-1 565.77-2 0.00 MiB 52.12 MiB
extra/nvidia-utils 565.77-1 565.77-2 -0.14 MiB 241.26 MiB
extra/opencl-nvidia 565.77-1 565.77-2 0.00 MiB 4.13 MiB
extra/solid 6.9.1-1 6.9.1-2 0.00 MiB 0.73 MiB
naturally I pressed y, will reboot after the update
I have never used the utility eos-update
, Iāve always used yay
or paru
directly from the console as thatās the same effect. If you update on Arch, you might as well reboot immediately after for everything to be applied correctly. Also, no need to update every single day. In fact, I would personally update once every 2 weeks or even less.
for a rolling release distro, updating every 2 weeks is a worldwide record, you may need to talk about it with nixCraft (on Mastodon)
Not really? Because it is a rolling release, with no promise of delivering stable updates, updating daily is just inviting issues to come out on a near constant basis. I donāt want to deal with BS just because an update is faulty.
after rebooting, I get
WARNING: [Loader Message] Code 0 : Layer VK_LAYER_MANGOHUD_overlay_x86_64 uses API version 1.3 which is older than the application specified API version of 1.4. May cause issues.
WARNING: [Loader Message] Code 0 : Layer VK_LAYER_MANGOHUD_overlay_x86 uses API version 1.3 which is older than the application specified API version of 1.4. May cause issues.
WARNING: [Loader Message] Code 0 : Layer VK_LAYER_MESA_device_select uses API version 1.3 which is older than the application specified API version of 1.4. May cause issues.
WARNING: [Loader Message] Code 0 : Layer VK_LAYER_NV_optimus uses API version 1.3 which is older than the application specified API version of 1.4. May cause issues.
==========
VULKANINFO
==========
Vulkan Instance Version: 1.4.303
Instance Extensions: count = 24
-------------------------------
VK_EXT_acquire_drm_display : extension revision 1
VK_EXT_acquire_xlib_display : extension revision 1
VK_EXT_debug_report : extension revision 10
VK_EXT_debug_utils : extension revision 2
VK_EXT_direct_mode_display : extension revision 1
VK_EXT_display_surface_counter : extension revision 1
VK_EXT_surface_maintenance1 : extension revision 1
VK_EXT_swapchain_colorspace : extension revision 4
VK_KHR_device_group_creation : extension revision 1
VK_KHR_display : extension revision 23
VK_KHR_external_fence_capabilities : extension revision 1
VK_KHR_external_memory_capabilities : extension revision 1
VK_KHR_external_semaphore_capabilities : extension revision 1
VK_KHR_get_display_properties2 : extension revision 1
VK_KHR_get_physical_device_properties2 : extension revision 2
VK_KHR_get_surface_capabilities2 : extension revision 1
VK_KHR_portability_enumeration : extension revision 1
VK_KHR_surface : extension revision 25
VK_KHR_surface_protected_capabilities : extension revision 1
VK_KHR_wayland_surface : extension revision 6
VK_KHR_xcb_surface : extension revision 6
VK_KHR_xlib_surface : extension revision 6
VK_LUNARG_direct_driver_loading : extension revision 1
VK_NV_display_stereo : extension revision 1
Instance Layers: count = 15
---------------------------
VK_LAYER_FROG_gamescope_wsi_x86_64 Gamescope WSI (XWayland Bypass) Layer (x86_64) 1.3.221 version 1
VK_LAYER_INTEL_nullhw INTEL NULL HW 1.1.73 version 1
VK_LAYER_MANGOAPP_overlay Mangoapp Layer 1.3.0 version 1
VK_LAYER_MANGOAPP_overlay Mangoapp Layer 1.3.0 version 1
VK_LAYER_MANGOHUD_overlay_x86 Vulkan Hud Overlay 1.3.0 version 1
VK_LAYER_MANGOHUD_overlay_x86_64 Vulkan Hud Overlay 1.3.0 version 1
VK_LAYER_MESA_device_select Linux device selection layer 1.3.211 version 1
VK_LAYER_MESA_overlay Mesa Overlay layer 1.3.211 version 1
VK_LAYER_MESA_screenshot Mesa Screenshot layer 1.3.211 version 1
VK_LAYER_NV_optimus NVIDIA Optimus layer 1.3.289 version 1
VK_LAYER_VALVE_steam_fossilize_32 Steam Pipeline Caching Layer 1.3.207 version 1
VK_LAYER_VALVE_steam_fossilize_64 Steam Pipeline Caching Layer 1.3.207 version 1
VK_LAYER_VALVE_steam_overlay_32 Steam Overlay Layer 1.3.207 version 1
VK_LAYER_VALVE_steam_overlay_64 Steam Overlay Layer 1.3.207 version 1
VK_LAYER_VKBASALT_post_processing a post processing layer 1.3.223 version 1
Devices:
========
GPU0:
apiVersion = 1.3.289
driverVersion = 565.77.0.0
vendorID = 0x10de
deviceID = 0x24a0
deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
deviceName = NVIDIA GeForce RTX 3070 Ti Laptop GPU
driverID = DRIVER_ID_NVIDIA_PROPRIETARY
driverName = NVIDIA
driverInfo = 565.77
conformanceVersion = 1.3.8.2
deviceUUID = 17d1862c-2921-3039-97a7-48e624475390
driverUUID = 5d948742-de2b-5e32-9692-c2a5621aed9a
GPU1:
apiVersion = 1.3.289
driverVersion = 565.77.0.0
vendorID = 0x10de
deviceID = 0x24a0
deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
deviceName = NVIDIA GeForce RTX 3070 Ti Laptop GPU
driverID = DRIVER_ID_NVIDIA_PROPRIETARY
driverName = NVIDIA
driverInfo = 565.77
conformanceVersion = 1.3.8.2
deviceUUID = 17d1862c-2921-3039-97a7-48e624475390
driverUUID = 5d948742-de2b-5e32-9692-c2a5621aed9a
after rebooting, I get
name of display: :1
display: :1 screen: 0
direct rendering: Yes
Memory info (GL_NVX_gpu_memory_info):
Dedicated video memory: 8192 MB
Total available memory: 8192 MB
Currently available dedicated video memory: 7780 MB
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce RTX 3070 Ti Laptop GPU/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 565.77
OpenGL core profile shading language version string: 4.60 NVIDIA
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL version string: 4.6.0 NVIDIA 565.77
OpenGL shading language version string: 4.60 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 565.77
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
Great! Things should work now and I imagine you already tried it out. I was busy playing ETS2 personally.
Thank you very much
I did not try it yet however, connot before 20 hours at least, I, after sending my last message, went to watch the 8PM news + weathercast, have to immediately go to bed then I must work tomorrow, I will be away from home till after 6PM when I will only have 2 hours of free time, but I will test then, in case it went good, thanks
hi, I tested with AC Mirage (I should test with more games, like Avatar: Frontiers of Pandora but I have a hunch that it will work perfectly) but both on Steam and HGL there are problems on the game lauching then reporting that it is running then crashing without any indication, here are the log files (Pastebin) for Steam:
and HGL:
PS: since gamemode is making problems, I disabled it on HGL
double PS: /mnt/C is the only external SSD that I have, they are very expensive here
Avatar also crashed, hereās the Log https://pastebin.com/prfFWLgc
hi,
in case you are wondering, I disabled the Nvidia only mode on EnvyControl-QT, changed it to hybrid rebooted then tested, I played AC Mirage all morning, and I am ready to re-dive
hello, this is a new issue but related to this topic which is gaming
Steam takes a very long time to run games and when opening it on the terminal, turns out it takes long because of locale issue, I can a few commands:
locale
locale: Cannot set LC_ALL to default locale: No such file or directory
LANG=en_US.UTF-8
LC_CTYPE="en_US.UTF-8"
LC_NUMERIC=en_GB.UTF-8
LC_TIME=en_US.UTF-8
LC_COLLATE="en_US.UTF-8"
LC_MONETARY=fr_TN.UTF-8
LC_MESSAGES="en_US.UTF-8"
LC_PAPER=en_GB.UTF-8
LC_NAME=en_GB.UTF-8
LC_ADDRESS=en_GB.UTF-8
LC_TELEPHONE=en_GB.UTF-8
LC_MEASUREMENT=fr_FR.UTF-8
LC_IDENTIFICATION=en_GB.UTF-8
LC_ALL=
sudo locale-gen
[sudo] password for bargo:
Generating locales...
en_GB.UTF-8...
done
en_US.UTF-8... done
fr_FR.UTF-8... done
en_GB.UTF-8... done
en_US.UTF-8... done
Generation complete.
locale -a
C
C.utf8
en_GB.utf8
en_US.utf8
fr_FR.utf8
POSIX
can you assist please?
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