Arc A750 and playing Halo Infinite

See this also:

I think only manually compiling, which i advice against, especially since 6.8 seems to be very problematic so far, because you’ll likely mess something up - it’s best to wait until it will come to Arch, it will be almost the second it’s out of rc.

Where are the steps that I can read about to manual recompile the kernel? At this point I don’t care if it messes up the system as I will just re-install. It is either that or I go back to windows.

isn’t there also an option that I can have multiple kernels on the system and I just choose the one that I would like to use at the startup of the OS?

Whatever… :roll_eyes:
I’ve warned you, don’t say i haven’t.
Knock yourself out reading the f manual :joy:

Of course, once you have more than one Kernel installed - you just hold ESC on startup and it will let you choose one to load.

there are also some -git and -rc kernel packages in the AUR, for example

but that definitely applies:

Although after rc2 most extremely heavy bugs are usually ironed out - but there are always bugs that are only detected later on.

Edit: Before trying those, you should definitely check that:
especially the part about Getting Started

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I get errors when trying to make the kernel even when I only added (M) to Intel XE graphics. I guess I wait, I would literally probably have to have someone over my shoulder guiding me through this.

Try AUR packages above, it should probably work.

Well, 6.8-rc2 is working on my system now from the AUR listed, but I don’t think that they put in the Intel XE driver into the modules.

when I run the command lsmod | grep xe, or lsmod | grep intel, nothing stands out as being on the display driver. That and the game still faults at the same place. Guess at this point have to wait until I can actually build the kernel myself, or confirm it was built with this one.

depending on which AUR-helper you used, you can find the kernel’s buildfiles in its folder. For yay it is ~/.cache/yay/ and there a subfolder with the name of the package you built. You can check and edit the config, rename/delete the packages that were already build and build the package again with makepkg - afterwards you can install the relevant packages with sudo pacman -U FILENAME FILENAME-headers
You need to know which configs need to be set for that.